Top 10k strings from Spawn of Evil (1983)(DK'Tronics)(16k)(Side B).tzx
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2 Your MISSION% is to DESTROY the#E.G.G. and ALL of its PROGENY##E.G.G. is the FIRST STAGE of#a complex BREEDING CYCLE which#will produce MATURE and VERY#DANGEROUS 2 When THREE E.G.G.s EXIST the#ALIENS adopt a 2 WEAPONS%## 2 The VIEWER% gives INFORMATION#and a CLOSE VIEW of the ACTION#in which to use the SHIP's## 2 TWIN LASER% INSTANT & ACCURATE#covering a defined TARGET AREA## 2 STAGE 4 (=ST 1)% 2 STAGE 3% 2 STAGE 2% 2 STAGE 1% 2 SPAWNTEXT Z 2 SHIP CONTROLS%### 2 SEEK & DESTROY%#MODE 2 SCORING%###DESTROYING a## 2 S4 E.G.G.% - EASY TARGETS but #movement becomes 2 S3 ALIENS% can SPIT OUT 2 S2 CYCLOIDS% are EASIER TARGETS#but when in DANGER can 2 S1 PULSOIDS% SMALL SIZE# 2 REPEAT this MANUAL%#### 2 RE-ACTIVATE% when#its PROGENY are 2 PULSOIDS%####On ACTIVATION E.G.G. produces#HOSTS of PULSOIDS (S1). Their#only aim is to make their way# 2 PRESSING (P) after each PAGE %# 2 PRESS any KEY for the NEXT PAGE 2 NUCLOID SHELLS 2 LOADING the PROGRAM%$2 2 JOYSTICK CONTROL%####KEMPSTON type JOYSTICKS will DISABLE the DIRECTION and FIRE keys###67890 JOYSTICKS can be used by REDEFINING the KEYS% 2 INSTRUCTION MANUAL for%### 2 INCREASINGLY%# 2 IMPAIR USE of WEAPONS% 2 FUSION POINT% in space. At#this point two of them will#FUSE to create a 2 FIVE%#HITS without REPAIRS### 2 EXACT COPY% of them#selves. CLONES are only DECOYS#playing no part in the Life#Cycle & soon DISAPPEAR 2 ERRATIC%##Cannot be destroyed if DORMANT 2 END of INSTRUCTION MANUAL%#### 2 E.G.G.% ready to begin 2 E.G.G.% becomes# 2 DORMANT% & cannot be destroyed### 2 DESTROYED%##Any NEWLY FORMED E.G.G. will be ACTIVE##Only the E.G.G. most recently#generated will activate##E.G.G.s do NOT FUSE 2 DAMAGE% the#SHIP & 2 CYCLOID% (S2)# 2 CONTROLS%##To Resume 2 CLONE%,#making an 2 BREEDING CYCLE% is in FOUR#STAGES#### 2 BONUS% of 50 per cent if#SCANNER is CLEARED 2 An E.G.G. may 2 After fusion the Pulsoids that#remain migrate to a NEW Fusion#Point 2 ANY OTHER KEY will PREPARE for%## 2 ;"Ready to LOAD ""SPAWN""": 2 9 LARGE NUMBERS# 2 9 ERRATIC MOVEMENT## 2 7your MISSION## 2 7STRATEGY%## 2 7SPAWN of EVIL%#### 2 7ON VIEWER%### 2 7MISSION%##The LONG RANGE SCANNERS HAVE#DETECTED an OBJECT in SPACE#It is IDENTIFIED as an## 2 7E.G.G.%###When sufficient PULSOIDS have#been produced, 2 7CYCLOIDS%###CYCLOID activity is similar to#that of STAGE 1#They ALSO have FUSION POINTS#which re-locate after use### 2 7BLOBS% which can be AVOIDED but#not destroyed 2 7ALIENS%###The primary aim of the ALIENS#is to FUSE to produce 2 7 ECTOGENETIC GALACTIC GAMETE %## 2 7 %##to MALFUNCTION at WHITE 2 6by ATTACKING ALIENS% 2 6STOPPED% for## 2 6SIDE of the TAPE%##### 2 6SCANNER% mode RELEASE#ALL CONTROLS for a few Seconds## 2 6REPAIRS to DAMAGE%###1. USE the HOLD Command## 2 6MEANWHILE the CYCLE CONTINUES#and the SHIP can be HIT 2 6MALFUNCTION% when OVERHEATED 2 6HOLD% Any other control will# RELEASE 2 6FIRE BUTTON% has 3 FUNCTIONS##1. If you are in SCANNER mode# it will switch to VIEWER##2. Fires LASER when pressed 2 6E.G.G.s are INITIALLY easy#targets and the mission can be#completed quickly BUT score#will be LOW##Allowing cycle to continue too#long will destroy the ship#and lose bonus score 2 6DIRECTION%##LEFT, RIGHT, UP and DOWN give#ACCELERATION and DECELERATION#in the required Direction 2 6ALL CONTROLS%## Can be used SIMULTANEOUSLY## Can be REDEFINED before# Missions## Are effective in VIEWER or# SCANNER Modes 2 6ABORT% NO SCORE for ABORTING# 2 6 Don PRIESTLEY %## 2 6 % E.G.G.$3 2 6 % CYCLOID# 2 6 % PULSOID OR FUSION POINT%# 2 6 % ALIEN# 2 4ALIEN DEFENSE%##### 2 4ALIEN DEFENSE%### 2 2PLASMA%covering more than HALF#of your VIEWER will 2 2. Then PRESS the ENTER Key##For a FIXED TIME PERIOD the#COMMAND KEYS are DISABLED as#Damage is REDUCED by 1#### 2 2#The SHIP can be 2 1SPAWN of EVIL% 2 1ON SCANNER%## 2 1HEAT INDICATOR% (between guns)##ranges through 2 0Your SHIP% is EQUIPPED with a## 2 0SCANNER% to LOCATE & HOME IN on##a selected TARGET 2 (E.G.G.)%### 2 %#Slower and Less Accurate#Their RANDOM BARRAGE Explodes#in and AROUND the TARGET AREA# 2 % DORMANT E.G.G.## 2 % CYCLOID 2 % PULSOID 2 % FUSION POINT### 2 % ACTIVE and 2 $1###It displays the FUSION AREA.#A MIDDLE RECTANGLE represents#The VIEWER 2 ##The SHIP can only take 2 ##3. If pressed CONTINUOUSLY it# will fire Long Bursts of# NUCLOID SHELLS 2 ###GAIN a 2 #####The PROGRAM is on the REVERSE## 2 will COPY it to the PRINTER % 2 DkTRONICS Ltd 1983 % 2 PULSOID - 10# CYCLOID - 100# ALIEN - 300# E.G.G. - 100 1 Created with Ramsoft MakeTZX